Players race through open world recreations of San Diego, Atlanta, and Detroit listening to 98 (124 in the Remix version) licensed music tracks that include hip hop, rock, and other genres. The name is derived from a partnership between Rockstar and DUB Magazine, which features heavily in the game in the form of DUB-sponsored races and DUB-customized vehicles as prizes. Like previous installments in the series, the game is an arcade-style racer and focuses on wild, high-speed racing, rather than realistic physics and driving. It is the third installment in the Midnight Club series. Some of the official licensed vehicles are returning from Midnight Club 3: DUB Edition as a convertible some of them can be playable vehicles the player can buy and drive, while most of them return as non-playable traffic vehicles.Midnight Club 3: DUB Edition is a racing video game developed by Rockstar San Diego and published by Rockstar Games.This game's seems to be using a reworked engine of the canceled 2003 video game, The Fast and the Furious, whose game was to be published by Genki at the time racing games are getting Popular.The protagonist is voiced by Matthew Metzger. Midnight Club: Los Angeles is the first game to feature a speaking protagonist.Midnight Club: Los Angeles is the fourth and currently, the latest game in the series.Instead, it is the version of Los Angeles featured in Midnight Club II, in addition to Tokyo, also reused from Midnight Club II and Midnight Club 3: DUB Edition Remix.
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On the PlayStation Portable version, it uses the same introduction showing Los Angeles as on console version, but it is not the exact same city as in the Xbox 360/Playstation 3 versions.
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After the character has completed a certain tournament in the PSP version, an unknown man somehow has reached his phone number, and calls saying that he wants to meet him at the Los Angeles International Airport on "his flight to Tokyo", then the character says "You talking about the Mid Night Club?" After the call, the Tokyo career and map can be accessed in Midnight Club: L.A. The Remix version of the game is a scaled-down version for the PlayStation Portable. This proposition also affects Doc's South Central garage, although the game does not mention it. In return, he lets the player have anything in the garages for free.
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He asks the player to get $1 million dollars to help co-own his two garages with him for his business. The characters are Oswaldo, Julian, Lester, Pete, Marcel.Īfter the player becomes the City Champ, Karol calls and has a proposition. Once the player wins against the lesser opponents, the Champs of all five vehicle classes in the game challenge the player. When the player wins, the player not only becomes City Champ, but other championship races open. Booke and one of the final races on Career mode. After the player beats them, Booke calls saying he is impressed, and to meet him at the Standard Hotel for a race which ends up being the City Champ race vs. Booke then tells the player to race regional opponents to see if they can race against him. At a point in the game, Karol calls telling the player about Booke being back as a City Champ. The first one that is offered is becoming the City Champ. Once the player has built up enough of a reputation, they gain the ability to become Champ of the City and of each car type. He allows the protagonist to pick one of three cars to start the game: a 1998 Nissan 240SX, a 1983 Volkswagen Golf GTI, or a 1988 Volkswagen Scirocco.
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The character, known only as "Player", starts the game with a phone call from the (unknown at the time) Los Angeles City Champ, Booke, telling him to meet at a fast-food restaurant named Carney's Express Limited. After several delays, Midnight Club: Los Angeles was released on Octoin North America and on Octoin the European region.Ī man from the East Coast moves to Los Angeles. Each car has a polygon count of roughly 100,000. The open world map of Los Angeles is the size of all three cities from the previous installment combined. The game features forty-three cars and four motorcycles.
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The game was developed by Rockstar San Diego. The game was officially announced for the PlayStation 3 and Xbox 360 in 2006 by Rockstar Games.